The Art of Dragonflight What happens when you reawaken a forgotten world? The Dragon Isles slept in silence for millennia, their skies empty and their secrets buried. Reawakening them meant more than reviving landscapes, it meant rekindling imagination. The art book captures that return through sketches, concepts, and compositions that bridge memory with reinvention. […]
The Art of Diablo IV Crafting Darkness Featured in the Diablo IV Collector’s Edition, this 300+ page art book showcases the visual heart of Sanctuary. I served as the graphic designer collaborating closely with Diablo’s artists and developers to curate and design a volume that reflects the game’s brutal, haunting atmosphere. The book quickly […]
Nano Cola Fuel the Victory This project brought Overwatch’s in-game Nano Cola, D.Va’s signature drink, into the real world as a limited-edition soda in partnership with Coca-Cola. I explored a bold packaging direction inspired by street art and high-energy visual textures, aiming to blend futuristic esports culture with the appeal of an iced, refreshing […]
GRAV Packaging Redesign What makes packaging worth saving? GRAV’s original packaging was practical, but it lacked the personality to match the company’s innovative products. We set out to create a system of packaging that would jump off the shelves and that customers would want to keep. How It Started Background The assignment called […]

